Document Type : Review Paper
Authors
1 Department of anatomy, Veterinary medicine college, Mosul university, Mosul, Iraq
2 Department of Anatomy, College of Veterinary Medicine, University of Mosul, Mosul, Iraq
3 Department of Anatomy, College of Medicine, University of Mosul, Mosul, Iraq
Abstract
Anatomy is the basic medical science in veterinary education, Traditionally, anatomy taught for many years through dissection and examination of cadavers. However, the advanced virtual technology present potential and promising teaching capabilities, therefore the current study intended to review the global experiences about application of virtual reality (VR) and augmented reality (AR) in veterinary anatomy, evaluate its benefits, and provide a recommendation to enhance anatomy teaching at the educational institutes in Iraq.An extensive search related to the using of VR and AR technologies in the anatomy and medical teaching was performed through researches online databases like (Google scholar, ScienceDirect, Web of Science, and PubMed (, then papers collected, analyzed, and explained. The majority of the research indicates that VR and AR technologies present beneficial learning experience, providing better information retention, more interactive learning, enabling remote accessibility, and reduce exposure time to formaldehyde gases. Furthermore, establishing VR and AR laboratories requires minimal equipment and spaces, cost-effective compared to the periodic need for the cadavers, preservatives, and dissecting tools. Future Iraqi laboratory should consider incorporating VR/AR units, implementing mandatory staff and students training, and encouraging the utilization of these technologies in medical sciences, particularly in the field of anatomy, as they offer valuable learning advantages
Keywords